Josh Markham
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www.joshmarkham.com
1916 Sam Rittenberg Blvd :: Charleston, SC 29407
228.547.3667 :: josh@joshmarkham.com
Objective
To work as a level designer or environment artist at a game development studio that will utilize my abilities and teamwork experience to create fun and engaging games.
Education
2005-2009: Savannah College of Art and Design
Bachelor of Fine Arts in Interactive Design & Game Development
Skills
Level Layout and Blocking
Set Dressing
Event Scripting
High and Low Poly Modeling
Normal Map Baking
Texture Map Painting
Lighting
Applications
Unreal Editor
---Kismet, Matinee, Material Editor
Autodesk Maya
Autodesk 3D Studio Max
Adobe Photoshop
C++
Headus UVLayout
CrazyBump
xNormal
Adobe Flash
Autodesk Mudbox
Pixologic Zbrush
Experience
2009-Present, Kiz Toys Inc., Texture Artist
-Painted textures for an MMO world
-World-building in Hero Engine
-Created 3D art used as 2D sprites in Flash games
-Developed and maintained asset pipeline
2009, Electronic Arts, Professional Production Practices
-Modeled and textured assets for possible in-game use
-Utilized professional workflow and practices
-Created high-poly work
2008 & 2009, Conference Associate, Game Developer's Conference
-Worked as a volunteer at GDC
-Acted as part of a team to carry out daily tasks
Honors
2009, Winner, "Talus", Entelechy 2009, Environment and Level Design category, Savannah College of Art and Design
2009, Finalist in Irish American Arts Awards XNA Contest
2005-2009, Academic Honors Scholarship, Savannah College of Art and Design
©2010 Josh Markham, all rights reserved