environment art
level design
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gallery / resume / contact / design
Bomb Rush
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Bomb Rush is a Unity game that I developed with Jacob Schieck. My responsibilities included the modeling and texturing of the characters, pickups, and environment, as well as material creation and some UI design. All assets are diffuse map only and are entirely hand-painted. The game is available to play here and a trailer is here.

Maya 2008, Photoshop CS3, Headus UVLayout, Unity 3.1
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©2011 Josh Markham, all rights reserved